Programming Games with VB.Net - 1x03508

Table of Contents

Introduction

Chapter 1 – The Elements of Game Programming
Game Design
Graphic Design

Chapter 2 – Controlling Your Game
The Keyboard
Default Handling
Keyboard Procedures
KeyPress
KeyUp and KeyDown
KeyStates
KeyPreview
Keyboard Example

Chapter 3 – Animation And Sound
Moving a Control
Drag and Drop
Icon Animation
What is a Timer Control?
Bit Blitting
Sprites
Collision Detection
Sound Generation

Chapter 4 – Making the Computer Think
Delay Function
GetRandom

Chapter 5 – Exercises in Game Programming
TicTacToe
Slider
Pong